Click points the beamHold click focus (needs oil); 1 s: a lance you can sweepLight a ship: unloadE Greek fireM soundEsc menu
The Drowned Eye
Burn its arms to open the Eye
Lamplighter
Lamp
0
Sea glass washes up after every night: a big haul the first time you clear a level, more for every new star, and a smaller one when you replay. Every upgrade is yours for good.
Each colour burns differently. Bought lenses are yours for good; fit the one you want.
The gear turns the lamp. Each one turns it faster than the last, and looks and sounds its own way. Upgrades are yours for good.
Language
Switch all the sound off at once, or only the kinds you do not want. Kept on this device.
Sounds
What the sea has given you and what you have sworn: none of it is bought, all of it is yours for good.
Relics· found along the way
Keeper's oaths· sworn at ranks 8, 13 and 17
Bestiary· burn enough of a kind and it burns faster
Sea animals· a new one on every level
Dawn
The light held
0
0tower left
0boats home
0burned
–best combo
0sea glass
Dawn after the last night
Gull Rock will never be dark again
You kept the lamp burning across three seas and drove the Drowned Eye back into the deep. The boats you guided home have come to thank you.
Keeper rank
1
Wick-trimmer
Level 1
Paused
Level 1
Restart this level?
A new creature
Brute
You have seen every colour the sea can hold
Now the deep takes them back, one by one
Win them home by moonlight
Map 1 · Gull Bay · your lamp starts with the Moonglass lens